My Eddy still needs help
3 posters
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My Eddy still needs help
alam q nga ung moves, alam qnga ang juggles peo kelan b dpat gamitin ang mga moves below? 3~4. alam q pg gumagamit ng high attacks gnagamit un. peo pangit reaction time ko. hmm.. anu pa. un ok n alam q ung mga sundot sundot ok hehe xP
Re: My Eddy still needs help
Starter: df+3+4 or RLX 3~4 or uf+3,3 or db+2,3 or 1+2,3
> (f+1), df+1,1, uf+1+2,B!, b+4,4,3+4
> (df+1), b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> (df+1), b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
> b+3,3, RLX 2,4,B!~b, HSP 2, WS 1,3
Starter: RLX 4~3
> HSP 2, WS1,3, RLX 2,4,B!~b~f, RLX 2,f+3
> HSP 2, n+1, uf+1+2, b+4,4,3+4
> HSP 2, WS1,3, RLX 2,4,B!~b, HSP f+1,2,4~4 (consistent with Eddy only)
> f, RLX 2, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> f, RLX 2, b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
Starter: db+1+2 or CH df+2 or CH WS+2 or WS_qcf+3 or uf,n+4
> uf+1+2, b+3,3, RLX 2,f+3
> (f+1), b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
> (f+1), df+1,1, uf+1+2,B!, b+4,4,3+4
> (f+1), b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> b+3,3, RLX 2,4,B!~b, HSP 2, WS 1,3
> (from db+1+2 only) f,f,4~3, f+3+4, f+1, 1,2,4~4
> (from db+1+2 only) f,f,4~3, f+3+4, f+1~f+1, uf+1+2,B!, uf+3+4 (strict timing on ~f+1)
Starter: f,f+2,3
> db+2,3
> qcf+3, d+4,3
> qcf+3, b+3,3, RLX 2, f+3 (consistent with Christie only)
> qcf+3, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3 (consistent with Christie only)
(The last 2 juggles works only on non-CH f,f+2,3)
Starter: CH running 3 or CH FC,df+4 or CH db+3+4 (only the 2nd hit must hit)
> RLX 2, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> RLX 2, b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4 (not consistent if done from the CH running 3 starter)
Starter: f+4, 3+4, or 3~4
> 3+4, B! b+3,3, RLX 2, f+3
> 3+4~d B! RLX 1,4,4,3+4
> RLX 1,4,4,3+4
> RLX 2, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
Starter: CH 3 or CH b+4
> b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
> b+3,3, RLX 2,4,B!~b, HSP 2, WS 1,3
> uf+1+2,B!, b+3,3, RLX 2,f+3 (works with Christie only)
Starter: CH FC+3+4 or ss,4,d+3+4 (CH on d+3+4) or 3~4,3+4,D (miss 3~4, CH on 3+4)
> RLX 1,4,4,3+4 (yes it's back ... the last 3+4 hits again)
> RLX 1, b+3,3, 2,4,B! ... (this works only if you hit the opponent close enough, You need to be in close range when you hit the starter, or the b+3,3 won't hit)
Starter: qcf_WS+1,3 or CH b+3,3
> RLX 2, f+3
> RLX 2, db+2,3
> RLX 2, 3, d+4,(can do d+4,3 if using Eddy with right distance)
> RLX 2,4,B! ~b, HSP 2, WS+2,3
> RLX 2,4,B! ~b, HSP f+1,2,4~4
Note: For the 4,B! to hit (of RLX 2,4,B!), press the 2,4 pretty fast.
Starter: f,f+3+4 or Back Turned 3+4
> b+3,3, RLX 2, f+3
> b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
Starter: Low Parry
> (df+1), b+3,3, RLX 2,f+3
> df+1,1, 1,2,4~4
Notes:
- All juggles ending in RLX 2,f+3, you can substitute RLX 2,4~b, HSP d+3_d+4 instead of a RLX 2,f+3.
- For juggles that uses RLX 2,4,B!, if the distance permits, you can run for a b+3,3
- Some juggles don't work on Big chars, Especially on Kuma/Panda
- Some juggles require strict distance precision on small chars (eg. Roger)
Tips:
- To do RLX 4~3, f, RLX, simply "tap" f. The animation should be a normal fall to RLX, same to that as the T6.0 (non-BR) RLX, 4~3.
- To do RLX 2,4,B!~b~f, RLX 2,f+3, after the B!, "tap" b, then "tap" f. Then immediately do RLX,2, f+3 once you are on RLX.
- To do RLX 2,4,B!~b, HSP f+1,2,4~4, hold the ~b a bit, then do a HSP f+1,2,4~4 when you see the opponent is on the right position on the air.
> (f+1), df+1,1, uf+1+2,B!, b+4,4,3+4
> (df+1), b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> (df+1), b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
> b+3,3, RLX 2,4,B!~b, HSP 2, WS 1,3
Starter: RLX 4~3
> HSP 2, WS1,3, RLX 2,4,B!~b~f, RLX 2,f+3
> HSP 2, n+1, uf+1+2, b+4,4,3+4
> HSP 2, WS1,3, RLX 2,4,B!~b, HSP f+1,2,4~4 (consistent with Eddy only)
> f, RLX 2, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> f, RLX 2, b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
Starter: db+1+2 or CH df+2 or CH WS+2 or WS_qcf+3 or uf,n+4
> uf+1+2, b+3,3, RLX 2,f+3
> (f+1), b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
> (f+1), df+1,1, uf+1+2,B!, b+4,4,3+4
> (f+1), b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> b+3,3, RLX 2,4,B!~b, HSP 2, WS 1,3
> (from db+1+2 only) f,f,4~3, f+3+4, f+1, 1,2,4~4
> (from db+1+2 only) f,f,4~3, f+3+4, f+1~f+1, uf+1+2,B!, uf+3+4 (strict timing on ~f+1)
Starter: f,f+2,3
> db+2,3
> qcf+3, d+4,3
> qcf+3, b+3,3, RLX 2, f+3 (consistent with Christie only)
> qcf+3, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3 (consistent with Christie only)
(The last 2 juggles works only on non-CH f,f+2,3)
Starter: CH running 3 or CH FC,df+4 or CH db+3+4 (only the 2nd hit must hit)
> RLX 2, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> RLX 2, b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4 (not consistent if done from the CH running 3 starter)
Starter: f+4, 3+4, or 3~4
> 3+4, B! b+3,3, RLX 2, f+3
> 3+4~d B! RLX 1,4,4,3+4
> RLX 1,4,4,3+4
> RLX 2, b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
Starter: CH 3 or CH b+4
> b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
> b+3,3, RLX 2,4,B!~b, HSP 2, WS 1,3
> uf+1+2,B!, b+3,3, RLX 2,f+3 (works with Christie only)
Starter: CH FC+3+4 or ss,4,d+3+4 (CH on d+3+4) or 3~4,3+4,D (miss 3~4, CH on 3+4)
> RLX 1,4,4,3+4 (yes it's back ... the last 3+4 hits again)
> RLX 1, b+3,3, 2,4,B! ... (this works only if you hit the opponent close enough, You need to be in close range when you hit the starter, or the b+3,3 won't hit)
Starter: qcf_WS+1,3 or CH b+3,3
> RLX 2, f+3
> RLX 2, db+2,3
> RLX 2, 3, d+4,(can do d+4,3 if using Eddy with right distance)
> RLX 2,4,B! ~b, HSP 2, WS+2,3
> RLX 2,4,B! ~b, HSP f+1,2,4~4
Note: For the 4,B! to hit (of RLX 2,4,B!), press the 2,4 pretty fast.
Starter: f,f+3+4 or Back Turned 3+4
> b+3,3, RLX 2, f+3
> b+3,3, RLX 2,4,B!~b~f, RLX 2,f+3
> b+3,3, RLX 2,4,B!~b, HSP f+1,2,4~4
Starter: Low Parry
> (df+1), b+3,3, RLX 2,f+3
> df+1,1, 1,2,4~4
Notes:
- All juggles ending in RLX 2,f+3, you can substitute RLX 2,4~b, HSP d+3_d+4 instead of a RLX 2,f+3.
- For juggles that uses RLX 2,4,B!, if the distance permits, you can run for a b+3,3
- Some juggles don't work on Big chars, Especially on Kuma/Panda
- Some juggles require strict distance precision on small chars (eg. Roger)
Tips:
- To do RLX 4~3, f, RLX, simply "tap" f. The animation should be a normal fall to RLX, same to that as the T6.0 (non-BR) RLX, 4~3.
- To do RLX 2,4,B!~b~f, RLX 2,f+3, after the B!, "tap" b, then "tap" f. Then immediately do RLX,2, f+3 once you are on RLX.
- To do RLX 2,4,B!~b, HSP f+1,2,4~4, hold the ~b a bit, then do a HSP f+1,2,4~4 when you see the opponent is on the right position on the air.
sadakoEliza [UM]- Posts : 147
Join date : 2009-06-04
Age : 35
Location : QC
Re: My Eddy still needs help
grabe ung RLX 2,4~b HSP. sumasablay aq sa HSP position, peo kaya na ung bounce combo n itinatry q ay, RLX 4~3, 2, 1,3 RLX 2,4~b B! HSP f+1,2,3,3 hirap ung sa bouncesadakoKitty wrote:
Notes:
- All juggles ending in RLX 2,f+3, you can substitute RLX 2,4~b, HSP d+3_d+4 instead of a RLX 2,f+3.
- For juggles that uses RLX 2,4,B!, if the distance permits, you can run for a b+3,3
- Some juggles don't work on Big chars, Especially on Kuma/Panda
- Some juggles require strict distance precision on small chars (eg. Roger)
Re: My Eddy still needs help
RLX 2,4~b, HSP d+3_d+4 mas ok talaga sa RLX 2,f+3. minsan nagmimiss un f+2 pero un d+3_d+4, low, so mejo mas guaranteed. wag lang sobra late kasi pwede nila iblock
sadakoEliza [UM]- Posts : 147
Join date : 2009-06-04
Age : 35
Location : QC
Re: My Eddy still needs help
i haven't really tried this combo but i think it'll work... i think... haha
d/b+2,3 , u/f+1+2 , u/f+3+4, [3,4], 3, 2, 3, b+3, 3, 2, 4, d, [4,3], 3, 4, b+3,3,2,3,d+2,3,[3,4],f+3+4
2loy 2loy lng yan... i know it's very long but it'll be very cool kng gagana...
xD
pki-try nlng po kng kaya and tell me the results..
:D
d/b+2,3 , u/f+1+2 , u/f+3+4, [3,4], 3, 2, 3, b+3, 3, 2, 4, d, [4,3], 3, 4, b+3,3,2,3,d+2,3,[3,4],f+3+4
2loy 2loy lng yan... i know it's very long but it'll be very cool kng gagana...
xD
pki-try nlng po kng kaya and tell me the results..
:D
Martina.. :)- Posts : 8
Join date : 2009-08-17
Re: My Eddy still needs help
mukang wala p sa kalahati di na gagana -_-korineeeee wrote:i haven't really tried this combo but i think it'll work... i think... haha
d/b+2,3 , u/f+1+2 , u/f+3+4, [3,4], 3, 2, 3, b+3, 3, 2, 4, d, [4,3], 3, 4, b+3,3,2,3,d+2,3,[3,4],f+3+4
2loy 2loy lng yan... i know it's very long but it'll be very cool kng gagana...
xD
pki-try nlng po kng kaya and tell me the results..
:D
Re: My Eddy still needs help
korineeeee wrote:i haven't really tried this combo but i think it'll work... i think... haha
d/b+2,3 , u/f+1+2 , u/f+3+4, [3,4], 3, 2, 3, b+3, 3, 2, 4, d, [4,3], 3, 4, b+3,3,2,3,d+2,3,[3,4],f+3+4
2loy 2loy lng yan... i know it's very long but it'll be very cool kng gagana...
xD
pki-try nlng po kng kaya and tell me the results..
:D
d/b+2,3 , u/f+1+2 , u/f+3+4 the combo stops here
i can parry you at 3,4 and thats about is...
and db+2,3 is not a good launcher to rely on but if you want a "cool" combo try
db+2,3, b+3,3 RLX 2,4,B!~b, HSP f+1,2,4~4
sadakoEliza [UM]- Posts : 147
Join date : 2009-06-04
Age : 35
Location : QC
Re: My Eddy still needs help
B!~b, HSP f+1,2,4~4
di q ma master tong Bounce combo na toh! T^T db pedeng pagka HSP mag RLX tpos 2, f+3 my question is panu mag RLX kagad pgka galing sa HSP???
di q ma master tong Bounce combo na toh! T^T db pedeng pagka HSP mag RLX tpos 2, f+3 my question is panu mag RLX kagad pgka galing sa HSP???
Re: My Eddy still needs help
Super Islaw(FTW) wrote:B!~b, HSP f+1,2,4~4
di q ma master tong Bounce combo na toh! T^T db pedeng pagka HSP mag RLX tpos 2, f+3 my question is panu mag RLX kagad pgka galing sa HSP???
AFAIK HSP~f is RLX na
eg. RLX 3~4 HSP~f RLX
sadakoEliza [UM]- Posts : 147
Join date : 2009-06-04
Age : 35
Location : QC
Re: My Eddy still needs help
Misty's eddy gamestyle
sadakoEliza [UM]- Posts : 147
Join date : 2009-06-04
Age : 35
Location : QC
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